﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media; 

namespace GameHungTrung
{
    public class Goose : Animal
    {
        public Goose()
        {
            _animalName = "Goose";
        }

        public override Animal Clone()
        {
            Goose goose = this.MemberwiseClone() as Goose;
            goose.AnimalSprite = new My2DSprite(this.AnimalSprite.Texture,
                new Vector2(0, 50));
            goose.listProduct = new List<Product>();
            return goose as Animal;
        }
    }
}
